user stopped dragging the map).įired when the user starts dragging the map.įired repeatedly while the user drags the map.įired when the user stops dragging the map.įired when the map zoom is about to change (e.g. user starts dragging the map).įired when the view of the map stops changing (e.g. Very useful for creating custom overlays.įired when the view of the map starts changing (e.g. Also fired on mobile when the user holds a single touch for a second (also called long press).įired when the user focuses the map either by tabbing to it or clicking/panning.įired before mouse click on the map (sometimes useful when you want something to happen on click before any existing click handlers start running).įired when the map is initialized (when its center and zoom are set for the first time).įired when the map is destroyed with remove method.įired when the map needs to redraw its content (this usually happens on map zoom or load). Eventįired when the user clicks (or taps) the map.įired when the user double-clicks (or double-taps) the map.įired when the user pushes the mouse button on the map.įired when the user releases the mouse button on the map.įired while the mouse moves over the map.įired when the user pushes the right mouse button on the map, prevents default browser context menu from showing if there are listeners on this event. You can subscribe to the following events using these methods. By default it's enabled in all browsers that support CSS3 Transitions except Android. Whether markers animate their zoom with the zoom animation, if disabled they will disappear for the length of the animation. Won't animate zoom if the zoom difference exceeds this value.
![element 3d v2 center object element 3d v2 center object](http://allpcworld.com/wp-content/uploads/2019/04/Video-Copilot-Element-3D-2.2-Free-Download.jpg)
Whether the tile zoom animation is enabled. Whether the tile fade animation is enabled. Whether the attribution control is added to the map by default. Whether the zoom control is added to the map by default. 32 for touch devices and 14 for the rest by default. Number of milliseconds that should pass between stopping the movement and releasing the mouse or touch to prevent inertial movement. Max speed of the inertial movement, in pixels/second. The rate with which the inertial movement slows down, in pixels/second 2. If enabled, panning of the map will have an inertia effect where the map builds momentum while dragging and continues moving in the same direction for some time. Number of zoom levels to change when pressing + or - key. Makes the map focusable and allows users to navigate the map with keyboard arrows and +/ - keys.Īmount of pixels to pan when pressing an arrow key. Set it to false if you don't want the map to zoom beyond min/max zoom and then bounce back when pinch-zooming. Set it to false if you don't want popups to close when user clicks the map. With this option enabled, the map tracks when you pan to another "copy" of the world and seamlessly jumps to the original one so that all overlays like markers and vector layers are still visible.
ELEMENT 3D V2 CENTER OBJECT UPDATE
Whether the map automatically handles browser window resize to update itself. The max number of pixels a user can shift his finger during touch for it to be considered a valid tap. Whether the map can be zoomed to a rectangular area specified by dragging the mouse while pressing shift.Įnables mobile hacks for supporting instant taps (fixing 200ms click delay on iOS/Android) and touch holds (fired as contextmenu events). If passed 'center', double-click zoom will zoom to the center of the view regardless of where the mouse was. Whether the map can be zoomed in by double clicking on it and zoomed out by double clicking while holding shift. If passed 'center', it will zoom to the center of the view regardless of where the mouse was. Whether the map can be zoomed by using the mouse wheel. Whether the map can be zoomed by touch-dragging with two fingers. Whether the map be draggable with mouse/touch or not. Don't change this if you're not sure what it means. To set the restriction dynamically, use setMaxBounds method.Ĭoordinate Reference System to use. When this option is set, the map restricts the view to the given geographical bounds, bouncing the user back when they try to pan outside the view. This overrides any maxZoom set on map layers. Layers that will be added to the map initially. Instantiates a map object given a div element (or its id) and optionally an object literal with map options described below. Usage example // initialize the map on the "map" div with a given center and zoom
![element 3d v2 center object element 3d v2 center object](https://upload.wikimedia.org/wikipedia/commons/thumb/9/93/Comparison_of_graphical_projections.svg/800px-Comparison_of_graphical_projections.svg.png)
The central class of the API - it is used to create a map on a page and manipulate it.